﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace Last03.Aqiantai
{
    /// <summary>
    /// yuding01.xaml 的交互逻辑
    /// </summary>
    public partial class yuding : Page
    {
        public yuding()
        {
            InitializeComponent();
        }

        private void TextBox_GotKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e)
        {
            this.txtydrq.Text = "";
        }

        private void txtrzrq_GotKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e)
        {
            this.txtrzrq.Text = "";
        }

        private void txtsfzh_GotKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e)
        {
            this.txtsfzh.Text = "";
        }

        private void txtxm_GotKeyboardFocus(object sender, KeyboardFocusChangedEventArgs e)
        {
            this.txtxm.Text = "";
        }
    }
}
